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6.1 A D E R U R E B O R N !

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Now you will regain control of your party, and form a new party. Next head for the top floor of the Pandora. You will find another Draw Point [Slow] if you have climb up the stairs. Now walk up that long pipe and make a right turn. Next you will reach the place where you will find Seifer holding Rinoa and facing the chamber where Aderu is. Next you will have this FMV: ** FMV ** Seifer will now be holding Rinoa as the gift for the evil queen, Aderu. Rinoa tries her best in breaking off the grip from Seifer, but Seifer just pushes her onto the ground. Now the future witch, Aderu suddenly awakes and thus grab the helpless Rinoa... BOSS Fight! ######################################################################## BOSS NO. 25 A D R E U R I N O A ######################################################################## Name: Aderu Level: 46 HP: ???????? [~60,000] Rinoa Level: 46 HP: 9,030 Attacks: Aderu: Life Drain, Meteor, Swipe, Shock Bomb Rinoa: n/a Facts: Aderu: n/a Rinoa: n/a Draw: Aderu: Fire 3, Bolt 3, Ice 3, Flare Rinoa: Esuna, Despell, Regen AP gained: 0 Bundoru: Adreu: 1x Soul of Samas Rinoa: 8x Megalixir Win: n/a [no status screen after the fight..] ALTEMISIA |||||||||||||||||| < HP > |||||||||||||||||| |||||||||||||||||| STR DEF |||||||||||||||| |||||||||||||||||| INT SPI |||||||||||||||||| |||||||||| DEX EVA || ================== -----Strategy----- ================== This battle is quite an easy one. Adreu does not have high HP. Just that she is quite cruel and crafty. She can drain HP from Rinoa [about 700+ HP each time.] She has a couple of strong spells such as the Meteor. Do not use spells such as Ultima, Flare or Meteor as these spells does damage not only to Altemisia and Rinoa too. So it's a good reason not to use G.Fs. Rinoa's stats depends on how much HP that you have accquired or you can just junction 100 spells to boast up her HP. Also a good idea to junction elementals like Fire, so that Rinoa can absorb Fire and damage Adreu when you summon the Ifrit at the same time. So try to finish off Altemisia before she finishes off Rinoa! The game will end if Rinoa was killed. Do not use Squall's Limit Break, Have Irvine as his Wave Bullets could do 9999 HP damage to the BOSS and only effect a single target. Thanks to for the corrections. ######################################################################## After the battle, both Laguna and Elone will come to you and you will have another sequence. Elone will drove away the spirit of Aderu and thus bringing back her spirit. After a short chit chat, Laguna and Elone will leave and you will have an FMV: ** FMV ** Time started to compress and thus forcing Squall and his party back to time... Your party will start to fly in mid-air and just then they will pass through the deep ocean. Next you will see a flock of birds circling the tunnel of light and Squall will be brought back to time.. PS: You can't use any of those fake Save Points. As you landed on ground, noticed that Rinoa has disappear! There you will find a Save Point. Before approaching it, make sure that your party are back to full health and touch the Save Point. Next a dozen of them will appear. Now walk down the pathway to the door. Next the screen will turn white and you find Edea [remember the time in Disc 1 when Rinoa meet Edea at the Presiden's Mansion.] Next you will find Edea-like structures and split into two. It's BOSS fight between the witch of different era. Now you need to fight about 11 of them before you will fight the BOSS. ######################################################################## BOSS NO. 26 W I T C H T Y P E A 6x W I T C H T Y P E B 5x F I N A L W I T C H ######################################################################## Name: Witch Type A Level: 45 HP: 3,390 6x Witch Type B Level: 45 HP: 4,496 5x Final Witch Level: 45 HP: 100,000+ Attacks: Witch Type A: Swipe, Fire, Bolt, Bolt 3 Witch Type B: Flick, Meteor, Double, Haste Final Witch: Creepy Touch, Ultima, Double, Meteor Facts: Witch Type A: n/a Witch Type B: n/a Final Witch: n/a Draw: Witch Type A: Fire 3, Ice 3, Bolt 3 Witch Type B: Haste, Double Final Witch: Flare, Holy AP gained: 55 [Thanks to Ciovo for this!] Win: 5x Ultima Stone Bundoru: Meteor Stone or Ultima Stone Witch Type A |||||||||||||||||| < HP > |||||||||||||||||| |||||||||||| STR DEF || |||||||||||||||||| INT SPI |||||||| DEX EVA || Witch Type B |||||||||||||||||| < HP > ||||||||||||||||| |||||||||||||| STR DEF || |||||||||||||||||| INT SPI |||| DEX EVA || Final Witch |||||||||||||||||| < HP > ||||||||||||||||| |||||||||||||||||| STR DEF ||||||||||||||||| |||||||||||||||||| INT SPI |||| |||||||| DEX EVA || ================== -----Strategy----- ================== Well as you battles, you will proceed to the next place. The first eleven of them are easy except for the Final Witch. The place will change each time, you have defeated a witch. They are quite easy, I actually risked my battles in order to find the stats by using the Leviathan's Recovery and found the stats. Fortunately I managed to defeat them by using Cerebrus and Meteor. You will proceed in this order: ______________________________________________________________ | | | | 1. President's Mansion | 6. Snowfield outside Travia | | 2. Timber Town | 7. Outside Balamb Garden | | 3. Beach of Balamb | 8. Inside Prison Tower | | 4. Esthar City Area | 9. Cave of Fire | | 5. Balamb Training Center | 10. WinHill Town | |______________________________|_______________________________| After eliminating all those disturbances, you will be transported to an unkown place where you will meet the Final Witch. The Witch is quite tough if your characters have very low HP. The BOSS has a creepy touch which does 1,000+ which will bring low HP characters to death easily. After you have injured the BOSS severely, it started to have a countdown of 5, similar to the Jenova Sythesis last battle at North Crater and it will cast Ultima on your members. Defeat the BOSS and you will be back at Edea's house! Summon G.F Eden [hopepfully that you have accquired "Aid" ability. ######################################################################## At Edea's House, head for the place where you have meet Edea [just walk up and turn right and enter the door on the north]. There you will have a sequence and you will have a short FMV of Altemisia Castle [the place for the final showdown!] Now the area will switch to a screen with two bodies of dead White SeeD cadets. Next head up and make a turn at the stairs, hope that you have remember the path during the childhood [it's has blocked off by those strings!]. Next you will find more death bodies and a Draw Point [Triple] there and you will need to head up that huge chain. There were three doors on the left of the path. Press Circle to jump on the ledge in front of the doors. THE DOORS TO THE OUTSIDE WORLD... _______ | 1 | The door nearest to the Altemisia Castle. _|___|_ The door leads to the north of Esthar Continent and you will find the Chocobo Shrine here. The Chocobo shrine is similar to the Chocobo forests you found at the World Map. It's northwest from the door. _______ | 2 | The door in the middle of the three doors. _|___|_ The door leads to the Sentora Continent where you found the Sentora Ruins. It is northwest from the Ruins. _______ | 3 | The door nearest to Edea's house. _|___|_ The door leads to the Galbadia area where you will find the Missile Base. It is east from the Missile Base. _______ | 4 | I will call this a hidden door as it leads to the place _|___|_ where you find the Ragnarok [it's on the right side of the chain] FINDING RAGNAROK IN DISC 4.... contributed by Charles5. ________________________________________________________________________ Just head for the Chocobo Shrine and get that free Chocobo. Now return to the door where you have enter. Now walk down the shallow waters of Esthar and head for the Sabontander Island. There you will find a huge desert on the left of it. Well, the red dot is the Ragnarok. There you will also find a door which leads to the right side of that huge chain. The cities are now surrounded by barriers, except for the damaged Missile base. Places such as the Cave of Fire, Sentora Ruins, Warship Island and Chocobo Forests are not being surrounded by barriers. Inside the Ragnarok as you go down to the elevator you will find a man [CC Joker] whom will give you the following options: 1. Buy Items 2. Upgrade your Weapons. You can also play cards with him. ________________________________________________________________________ RECAPTURE LOST CARDS... contributed by Eugene See/Franksiskus Febrainto ________________________________________________________________________ After getting Ragnarok, press Triangle and hold X. You will be brought to the haul of Ragnarok and you will meet Sue! The CC Group members are back! There, you will find at all parts of the Ragnarok. Here is the location: CC Group Heart: Haul of the Ragnarok CC Group Spade: The place where you find the Save Point CC Group Diamonds: You will find two girls [Diamonds] at the main hall of the Ragnarok. CC Group Jack: You will find him at the hallway [the door on right where you find Sue] CC Group Club: You will find him at the second floor [near the stairway] CC Group Joker: You will find this guy near the elevator [where you need to board to head for Ragnarok.] Thanks to Franksiskus Febrainto for this piece of great news Or I could never, ever completed my cards collection. Thanks a lot. GETTING LOST CARDS GUIDE by Scott Ong ALL Cards can be obtained from the CC Group members. I have done this myself as I am too lazy in playing that maddening Card Queen's Card Quest. This has been tested by me. You can get the cards from the CC Group members [CC Group Heart and CC Group Diamond (the female cadet on the left]. I have gotten the following cards from Sue: Ko-Chocobo and DebuChocobo Card. I have also gotten G.F cards such as the Shiva, Grasharaboras, Phoenix and character cards [Irvine and Kiros] from the CC Group Diamond. It is possible to get these cards without doing any of the maddening card quests. It is possible, but first you must gotten all the Page 8 cards before you can get Page 9 cards. [Example you can get Phoenix card if you have missed out any of the Page 8 cards.] ________________________________________________________________________ Refer to my World Map for more details. zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz 6.2 T H E F I N A L S H O W D O W N . . . zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Note: There is hidden Draw Point near the Save Point, thanks to Ciovo! [Flare] Next head up and you will reach the castle. Next you will find a Save Point and Squall will spilt his team into 2 parties. One of the parties will follow Squall and they will enter the place of their most horror nightmare! Now as you enter you will be forced to seal all your abilities except for attacks. Make sure that your characters has gained enough HP. Now here are some rules for this area... ------------------------------------------------------------------------ 1. You can only regain control of your abilities after you have defeated the BOSSES [one BOSS allows you to unlock one ability]. Here is the list of abilities which will be sealed. ___________________________ | Name | |_________________________| | | Which is the most important? | * Item Command | From my opinion: | * Magic Command | | * G.F. Command | Magic Command. It not only provides | * Draw Command | offense but also as a support command | * G.F's Ability (!) | in restoring lost HP. | * Limit Breaks | | * Revive dead members | | * Save | |_________________________| 2. Within the castle, you will find Green Spots, they serve as party switching icons. Just simply step in the spot and you will be given the following options: 1. Switch to the other party 2. Change party members [can perform a switch when all members are there!] 3. Ignore IDEAL PARTIES: _____________________________________________________________ | | <> Squall Leonhart | <> Irvine Kinneas | <> Rinoa Heartily | <> Quistis Trepe | <> Zell Dincht | <> Selphie Tilmitt | _____________________________|_______________________________| WHY? MAIN PARTY Squall has the highest attacking power, and he will be the greatest character. Zell, on the other member, can be a very powerful character for his damaging special moves. Rinoa is a great magic user and an ideal healer, plus her Angelo Cannon, packs a punch! SECOND PARTY Irvine, in my own opinion, has the second most damaging attacks. [If you get your hands on his most powerful bullets]. Quistis is another great character with damaging special moves. She has great stats such as the highest attacking power among all characters. Selphie is also a great support healer for you can junction her magic strength to 255 points! Outstanding. ------------------------------------------------------------------------ MAIN PARTY You will find the monster at the main stairway. Note that you can only use the attack command as other commands are being sealed off. ######################################################################## BOSS NO. 27 A N D R O ######################################################################## Name: Andro Level: ?? HP: ~15,000+ Attacks: Fire 3, False Life, Countdown to death, Charge Facts: ???? Draw: ???? AP gained: 31 AP Win: 1x Megalixir Bundoru: 1x Elixir ================== -----Strategy----- ================== This BOSS isn't quite tough. Just attack as your other commands are being sealed off. Here are strategy preparations before fighting the BOSS, has healed your party to full health. To increase your attacking power, junction magic to your attacks and you will do very devastating attacks on the BOSS. If the BOSS summons monsters ignore them and concentrates your attacks on the BOSS. Once you defeated the BOSS, I would opted for the Magic Command, edges in combat as well as healing lost HP. Weapons Upgrading also provide you the essentials to increase your attacking power. You will see the mask broken if you have inflicit sufficent damage on the BOSS. ######################################################################## After defeat the first BOSS, head right up the stairs. Walk down the stairs and enter the door on the right. Before you enter, notice that if you head the southwest and you will find a bell, shrunk it, you will find the time on the top-left hand corner and have the other party head for the organ as soon as possible [ASAP], you will find the Omega Weapon, he is tough. [make sure you have unlock all the abilities] Next enter the area. Walk down the stairs and you will find another Green Spot and head up to the door located in the north. You will be at the Painting Gallery. Here is a little diagram to help you: * * * * * * * * * * * * * * =====MAP OF THE GALLERY===== * * * * * * * * * * * * * * 1ST FLOOR OF ART GALLERY 2ND FLOOR OF ART GALLERY ______________________________________________________________________ | | | | | ___________________ | | ______/ \_________ | | p11 p6 p12 | | | | p1 p2 | | |p5 | | | | p3| | ----------------| | | | + __| | | p7| | | + _|||| | | |______ | | + |||||| | | |___ p8 | | | + p4| | |||||| p9| | | | | | ___| | | | |______/ \_________| | | ____| | | | | | | | | _________________| | | | | | DP p10| | | | |______________________| | |_____________________________|_______________________________________| ........................................................................ ================ p1: IGNUS p6: XERAMELINAE -----LEGEND----- p2: IVANDANTIA p7: VENUS ================ p3: IUDICIUM p8: VIATOR p4: INTERVIGILIUM p9: VIGIL p5: INAUDAX p10: VIVIDARIUM p11: XYSTUS p12: XIPHIS ++: MAIN PICTURE ||||: STAIRWAY /\: DOORS DP: DRAW POINT ........................................................................ NOTE: You can draw Merton from the Draw Point found at this area. Well with the map, this should be any problem. Take a look at ALL paintings. Next head for the main picture [marked + in the map] and you will given the list of pictures that you have seen before. Now pick in this order: VIVIDARIUM [p10] -> INTERVIGILIUM [p4] -> VIATOR [p8] ------------------------------------------------------------------------ !!!!SPOILERS!!!! Getting the Answers by Stephanus Rudiyanto Natari ------------------------------------------------------------------------ In the Art Gallery, you will see a big clock painted on the floor. The three hands shows VIII, VI, IIII. Look at all the Pictures and pick the following I, V and X Title Found IGNUS I INANDANTIA II IUDICIUM III INTERVIGILIUM IIII* VENUS V VIATOR VI* VIGIL VII VIVIDARIUM VIVII* (Delete the second V) INAUDAX IX XYSTUS X XEPAMPELINAE XI XIPHIAS XII The Hands of the clock shows 8 (VIII), 4 (IIII) and 6 (VI) Therefore the answer for the puzzle is VIVIDARIUM, INTERVIGILIUM and VIATOR. ------------------------------------------------------------------------ And the hidden letters of the painting will be uncovered and the second BOSS will appear. Contact with it and it's BOSS fight! ######################################################################## BOSS NO. 28 D O L M E N ######################################################################## Name: Dolmen Level: 46 HP: 28,809 Young Dolmen Level: 16 HP: 2,518 Attacks: Dolmen: Life Drain, Create, Cannon Blast, Whip Young Dolmen: Scuba Dive, Beam Cannon Facts: Dolmen: Weak vs. Wind Young Dolmen: Weak vs. Wind Draw: Dolmen: Flare Young Dolmen: Esuna, Despell AP gained: 30 Win: All: 1x Elemental Attack Bundoru: Young Dolmen: 2x Meteor Stone DOLMEN |||||||||||||||||| < HP > |||||||||||||||||| |||||||||||||||| STR DEF |||||||||||||||||| |||||||||||||||||| INT SPI |||| |||| DEX EVA || YOUNG DOLMEN |||||||||||||||||| < HP > |||||||||||||||||| |||||||||||| STR DEF | |||||||||||||||||| INT SPI | |||||| DEX EVA |||||||||||||||||| ================== -----Strategy----- ================== A smart and a powerful enemy, with decent armor and damage. This is what I myself will describe it as. It can create tiny troops [Young Rob and it's unlimited stock] So it's pointless to fight against them. Worst of all, if it is low on HP, it WILL drain HP from the Young Robs, thus recharging their HP. A double spell and two Tornadoes/Ultimas at time is great idea to battle against this BOSS. Just use Wind/Tornado to create harvoc, not necessary pick G.F. as it's rather useless. Draw is also not quite a wise choice as you see what spells you can find from the BOSS. Now choose either Draw [if you do not have Demi] or G.F. Pick Revive if you have enough Demi in your stock. If you killed more than two Young Dolmens in a row, the Dolmen will uses its Cannon Blast. ######################################################################## Enter the door located in the north and you will another Green Spot and you will find two stairways heading up to the other side. Now head down to the basement. [just walk up]. You will find two doors, one of them leads to the Armory Room, which can not be entered. Enter the open door at the middle. You will find a corpse holding a key, press Circle to examine it and you will fight another BOSS. [notice that there is a handle there next to the open room? you need to head back here later] ######################################################################## BOSS NO. 29 U L F R A M I T E R ######################################################################## Name of BOSS: Ulframiter Level: 32 HP: 30,000 Attacks: Swipe, Swipe-All, Punch Facts: Strong against physical damage. Draw: Demi AP gained: 30 Win: 1x Ring of Giant Bundoru: n/a ================== -----Strategy----- ================== Well this is prehaps the most defensive BOSS in this game. It's high defensive attributes. Use Demi /Diablo on the BOSS and it will do 9999 HP damage to this cruel monster. By the way, this BOSS has very high defensive attributes, reducing your attacking power to 1/10! So it's a wise choice that you have made. Pick Revive dead characters next as you may want to revive those dead characters. Once you have does sufficient damage to the BOSS, it will threw away the sword... ######################################################################## SECOND PARTY Okay, now it's time for the other team to do some business. Head for the north door of the main hall, where you will find the first BOSS. Next in the area, walk to the unstable chandelier [whole party] and you will fall directly onto the banquet room. Examine the hatch and you will be able to open it. Next walk down and you will find the 4th BOSS, a flying monster. ######################################################################## BOSS NO. 30 T R I E D G E ######################################################################## Name: Triedge Level: 50 HP: 22,000 Attacks: Lightning Strike, Sense, Charge, Swipe. Facts: Nullifies Lightning-based damage. Very Weak against Fire. Draw: Haste, Tornado, Bio [Poison] AP gained: 30 Win: 1x Rocket Engine Bundoru: n/a |||||||||||||||||| < HP > |||||||||||||||||| |||||||||||||||||| STR DEF |||||||||||||||||| |||||||||||||||| INT SPI | |||||||| DEX EVA || ================== -----Strategy----- ================== This BOSS is quite tough for it has very killing moves. The Lightning Strike does about 3000+ HP damage against all allies. The BOSS absorb lightning. Use Fire-based attacks such as Fire 3 [does about 9000+ HP damage to the BOSS] or Ifrit. Extremely easy if you have Lightining- elemental defense. The BOSS will counter with Lightning Strike everytime when your character attack it. Unlock G.F command as you can make use of the most powerful G.F [Eden] on the next BOSS. The BOSS WILL encounter your attacks with the Lightning Strike. ######################################################################## NOTE: There is a Draw Point located near the barrels in the north. [Aura] Now you have dealt with the BOSS, back to the top floor and head through the mid-Garden [it has fountain in the middle and has a Draw Point [Slow] in the top-left corner and a green spot in front of the fountain.] You will find an organ [which you can messed with it, this is also the place where you can fight the Omega Weapon]. Here are the keys for the ORGAN. You can draw Despell from the Draw Point found at the area. ........................................................................ Circle : Do L1 : So ============== X : Re R1 : La -----KEYS----- Square : Mi L2 : Ti ============== Triangle : Fa R2 : Do START : Exit ........................................................................ Now head up the stairs on the right, there you will find the key which will fall onto the ground as soon as before you can reached it. Next head back to the Green Spot inside the banquet room [note that you will force lever down which prevents the lamp from falling and switch to the other party which should be at the basement. MAIN PARTY Now controlling the other party, head back to the basement and you will find a shiny item on the southeast corner of the screen, examine it and take the key [Key to the Armory]. Next enter the room and you will fought spooky monsters with no bodies [found at Avadon's Hideout] and the 5th BOSS of the section. ######################################################################## BOSS NO. 31 G A L G A N T U R E ######################################################################## Name: Galganture [Head] Level: 62 HP: 10,626 Galganture [Left Hand] Level: 62 HP: 6,884 Galganture [Right Hand] Level: 62 HP: 6,884 Galganture* Level: 50 HP: 15,000 Attacks: Galganture [Head] : Barrier, Haste Galganture [Hands] : Grab and squeeze [both], Whip, Reflect, Flare, Cure, Meteor. Galganture* : Counter grab, Demi, Smash, Eyes Beam, Earthquake, Status Stare. Facts: Galganture [Head] : Weak against Holy Galganture [Hands] : Weak against Holy Draw: Galganture [Head] : Cure, Haste, Bio Galganture [R/Hand]: Bio, Demi, Earthquake, Regen Galganture [L/Hand]: Shield, Barrier. Galganture* : Flare, Bio, Quake, Sense AP gained: 42 Bundoru: Left Hand: Rune Bracelet Right Hand: Magic Guidance Stone Win: 2x Rune Bracelet, 5x Magic Guidance Stone, 1x Devil's Bracelet GALGANTURE [the rest can be found in part II] |||||||||||||||||| < HP > |||||||||||||||||| |||||||||||||||| STR DEF |||||||||||||||||| |||||||||||||||||| INT SPI |||||| DEX EVA |||| ================== -----Strategy----- ================== The first three parts are quite easy. Defeat using Holy-based attacks [Alexandar, a wise choice]. Attack them until they are defeated. Now the BOSS will appear, it's rather tough. The Eyes Beam, not only causes 1000+ HP damage and cause the Darkness and Slow status. The BOSS will counterattack your attack with the Counter grab. Use Heal to restore lost HP, now it's essential is to unlock Special Moves as the BOSS' HP are increasing more as you fight on. There is a special technique where (Status Stare) the Galganture will use and it causes random status ailments. * Galganture [full version] will appear after you have defeated all of them. [the head and the hands] ######################################################################## After defeating the BOSS, head for the Green Spot outside the basement. Switch to the second party. SECOND PARTY Head for the main hall. Go up the stairs and enter the room located on the left. Now walk down the light-side corridor [there is a room here on the left] which should be heading northeast direction. Walk to the door. There are two elevators at this screen which will only operate if you have examine all the paintings. Enter the elevator on the left, and use the Green Spot to switch over. Now for the other party... MAIN PARTY NOTE: There is a hidden Draw Point [Ultima before you head upstairs after defeating the BOSS.] Head up the stairs on the left and enter the opening door on the left. Now walk across the path, there is a Magic Stone [Cure 2] and a Save Point. Now head across and you will reach the screen with the two elevators, now enter it and switch to the other party. The other party will go to the other ledge. NOTE: The elevator would not operate if you does not examine all paintings. SECOND PARTY Now examine the room and you will find a Draw Point plus a key. This essential for the next party. Take the key and head back to the Green Spot and switch to Squall's Party. MAIN PARTY Now head back to the basement where you fight the two BOSS and examine the handle next to the opening to that tough defending BOSS. Activate it. Now the water will be drained. Now head for the Fountain [north from the banquet room]. Check there and you will find the key near the fountain. Next head back to the banquet room and use the Green Spot on the left [this will prevent the chandelier from falling]. Switch to the other party. SECOND PARTY Now head south and back to the light-side corridor. Examine the door on the left and use it. Next you will find four coffins. Here is a diagram. You can draw Holy from the Draw Point found near the coffins. ____________________________________ ============= KEY | ___ ____ ____ _____ | A I M [] Coffins | \ o \ | c | | c | / o / | ============= DP Draw | \____\ |____| |____| /____/ | You need to open Point | DP | all four coffins /\ Door | | and the BOSS will c Closed |_______________/ \________________| appear. o Opened. ######################################################################## BOSS NO. 32 K A T O B L E P A S ######################################################################## Name: Katoblepas Level: 43 HP: 31,500 Attacks: Swipe, Charge, Bolt 3, Meteor Facts: Weak against Earth/Water. Absorb Lightning-based attacks Draw: Meteor AP gained: 30 Bundoru: n/a Win: 1x Status Attack |||||||||||||| < HP > |||||||||||||| |||||||||||||||| STR DEF |||||| |||||||||||| INT SPI |||| |||||| DEX EVA | ================== -----Strategy----- ================== The BOSS is weak against Earth/Water. So use Earthquake/Brothers/ Leviathan/Water on the BOSS. Do not use Lightning based attacks on the BOSS [Queztalcoatl/Bolt 1~3]. Use Special moves to dish out damage on the BOSS. It will cast Meteor if you have use a Special Art to finish it off. ######################################################################## Now head down the path and up the stairs [there is a Green Spot here], you will be back at the main hall, go through the middle door at the second floor. Now walk across the chandelier, you will not fall as the handle is being pressed down. Now enter the room and you will find the BOSS! ######################################################################## BOSS NO. 33 K O K Y T O S ######################################################################## Name: Kokytos Level: 35 HP: 12,000 Attacks: Cyber Frost, Rush attack, Ultima, Cyber shot Facts: Cold has no effect on it. Draw: Holy AP gained: 30 Win: 1x Elemental Guard Bundoru: n/a ================== -----Strategy----- ================== This BOSS isn't tough, just have several deadly attacks [1000+ HP damage]. Now you have only two commands haven't uncovered. Just use G.Fs [except for Shiva]. Note that the BOSS will counterattack with the Cyber Shot. The Cyber Frost does a whole lot of damage [3000+] so take note. The BOSS will summon Ultima before it's death.... Thanks to LAM Hung for translations ######################################################################## Now head back to the main hall and use the Green Spot and it's time to switch to Squall and company... MAIN PARTY Now head for the room where you find the organ. Now up the stairs on the right. Cross the wooden bridge. The ladder takes to the lower section of the clock tower. Now walk up the winding path [it's a long way..] Now you will find a huge bell swing from right to left. Now head and position yourself near the edge. Wait for the bell to come and press Circle. Now your party will be taken to the hole.. Next you will find the toughest BOSS among eight BOSSES in the castle. It looks like a Bahamut... ######################################################################## BOSS NO. 34 T I A M A T ######################################################################## Name: Tiamat Level: 58 HP: 89,800 Attacks: Claw Swipe, Dark Flare Facts: Strong against Fire/Lightning. Wind has no effect on the BOSS. Draw: Flare [thanks Qiao2324 for the corrections] AP gained: 30 Bundoru: n/a Win: 1x Status Guard |||||||||||||||||| < HP > |||||||||||||||||| |||||||||||||||||| STR DEF |||||||||||||||||| |||||||||||||||||| INT SPI |||||||||||||||||| || DEX EVA |||||| ================== -----Strategy----- ================== A very offensive BOSS. This guy can does an outstanding damage of 8000+ to all allies with his Dark Flare. Here is some essentials you need to get before the fight: 1. Recovery equiped and G.Fs command sealed off. 2. Alexandar's Sonsei. 3. All character's HP must be ABOVE 8000+ [junction Magic to your HP, refer to G.F section for more details.] Well, if you have the requirements, it's time for the battle. Firstlty cast Cerebrus on your party. Cast Regen to all members. Next cast Aura on Squall and use his special techniques. Has Squall do the attacking, Recovery on one character and some Heal 3 to restore lost HP when the BOSS uses Dark Flare [the BOSS will fly higher and there you will see a name in the box above]. Have a couple of Raise to revive death characters. To reduce damage by half, cast Barrier to your party or the Mighty Guard. ######################################################################## NOTE: There is a hidden Draw Point [Triple] after the battle. Now do you know that all your commands has been unsealed. Now head back to the other side through the bell and up to the doorway. There you will find the last Draw Point [Stop], exit from the area. Now walk left through the hands of the clock and climb down the ladder. Next walk right and climb down the ladder. Now head north. There you will find the last Save Point and the door leads to the place where the witch Altemisia is.. Make your necessary preparations before the battles, make sure everyone's HP is at their maximum. Or might as well use a Tent. Now examine the door and pick the first option. zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz 6.3 T H E L A S T F I G H T zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz NOTES: The final battle will comprise of ALL characters. Defeated characters will be taken away by a spell and a new character will replace him/her. So conserve the good all members, especially Squall [highest attacking power, plus the powerful R1 trigger]. The character is being picked at random, changes each time you play. Sorry for the misleading information, in fact this has been tested by Ciovo as he has start the battle with Quistis, Rinoa and Irvine! Squall is not necessary to start the battle! There you will meet Altemisia [similar to evil Edea...] Next you will have a short conversation and you will have to battle against the final BOSS! ######################################################################## BOSS NO. 35 A L T E M I S I A G I V E R A A L T E M I S I A - G I V E R A F I N A L A L T E M I S I A ######################################################################## Name: Altemisia Level: 52 HP: 35,200 Givera Level: 43 HP: ???? [~100,000+] Altemisia-Givera Level: 42 HP: ???? [~150,000+] Final Altemisia Level: 57 HP: ???? [~200,000+] Attacks: Altemisia : Earthquake, Despell, Fire 3, Ice 3, Whip, Angel Givera : Demi, Status Affect breath, Remove magic spell/junction, Angel, Shockwave Phaser [before its death] Altemisia-Givera : Swipe, Tornado, Meteor, Remove magic spell/junction, Angel Final Altemisia : Hell Judgement, Flare, Remove magic spell/junction, Angel. Facts: Altemisia : Weak against Poison Givera : Earth has no effect. Absorb Poison Altemisia-Givera : n/a Final Altemisia : n/a Draw: Altemisia : Haste, Slow, Reflect, Demi Givera : Bio, Quake, Tornado Altemisia-Givera : Fire 3, Bolt 3, Ice 3 Final Altemisia : Flare, Holy (low section) : Apocalyse AP gained: n/a Altemisia |||||||||||||||||| < HP > |||||||||||||||||| |||||||||||||||||| STR DEF |||||||||||||||||| ||||||||||||||||||| INT SPI |||||||||||||||||| |||||||||||||||||| DEX EVA || Givera |||||||||||||||||| < HP > |||||||||||||||||| |||||||||||||| STR DEF |||||||||||||| |||||||||||||||||||| INT SPI |||||| |||||||||||||||| DEX EVA || Altemisia-Givera |||||||||||||||||| < HP > ||||||||||||||||||| |||||||||||||||| STR DEF |||||||||||||| |||||||||||||||||||| INT SPI ||||||||||||||||||||| |||||||||||||||||||| DEX EVA ||||||||||||||||||||| Final Altemisia |||||||||||||||||||| < HP > |||||||||||||||||||||| |||||||||||| STR DEF |||||||||||| |||||||||||||||||||| INT SPI |||||| |||||||||||||||| DEX EVA || ================== -----Strategy----- ================== ALTEMISIA She is quite easy if you have accquired all the skills and have Squall's Lionheart. Just simply cast Aura for a quick victory. OR Cast Cerebrus and Ultima thrice! Cast Regen too as the battles are CONTINOUS. GIVERA The situation started to changes. Givera is a tough one [not as tough as the Omega Weapon or the Ultimate Weapon]. This guy not only have killer moves but also Tornado and Meteor. Use G.Fs except for Brothers/ Grasharaboras/Diablo. The BOSS could cast Demi which will decrease character's HP greatly. The BOSS could also cause Poison/Darkness/ Blind/Sadness with a single attack. Use Remedy or Cure to counter this attack. I actually missed out a move. After you have defeated Givera, the BOSS will use Shockwave Phaser on your party [make sure that your character's HP is maintain around 6000+ as that move could does damage about 4000+] ALTEMISIA-GIVERA This is another tough battle. The BOSS could cast Meteor [2000+ to each character] and Tornado [3000+ to each character]. The BOSS could also take away spells from your character. Bash it up with G.Fs. [ except Carbunkle]. Cast Ulima thrice is also a useful move. The BOSS occasionally will summon tiny platelets [Level: 42, HP: 9000+] to attack your party. You can draw Cure from them to restore the status disorder.] Use Squall's R1 trigger to inflicit more damage on the BOSS [need to do three times if Squall's attacking power is 5000+] The BOSS could also cast Holy on your characters. You need to fight this two times. FINAL ALTEMISIA The most dangerous move, Hell Judgement which will reduce every characters [those in battles] to only 1. Counter with Heal 3 or the Leviathan's Recovery Command. It could also does a couple of deathly moves such as the Magic Drain, which will remove the entire lot of Magic (1 kind). The BOSS occasionally will use Flare on a member [3000+]. Again, use Squall's finishing move to dealt out damage, about 4 times if Squall's attacking power is 5000+]. So for these battles you require a chunk of Aura spells. The Hell Judgement CAN'T KILL your characters! If ALL your members' level is at 100, you will be able to draw Flare from the BOSS. NOTE: Defeated characters CAN be revive with Life /Raise / Sosei / Phoenix Down. But the BOSS could take away defeated characters with the Angel move. Another character will come... ######################################################################## After defeating Altemisia, Squall was been diverted from his party. Irvine thinks that the battle is over and thus meeting the rest, lost in time... Rinoa could not find Squall and was lost in time. Next the screen changes from white to black, leaving Squall alone from the rest. Squall keep on calling for his teamates, especially for Rinoa.. Next he will be brought to Edea's house where he meet young Squall and Edea. Suddenly, Altemisia appears and you will have the sequence on how Altemisia has transfered herself in Edea's body and mind and of course how she die. Squall will then tell Edea about a military academy called SeeD which will inspired Edea and her husband Cid to form a school for those whom want to join SeeD called Garden and followed by this FMV: ** FMV ** Squall was walking past a deserted island, feeling depressed as he can't find his love... Depression in his heart. Now the screen switches to Rinoa whom is running to search for Squall and was lost too. Examining her pendant, wishing Squall is all right. Now Squall will started to have illusions about Rinoa at the graduation ball and the President's mansion, Rinoa keeping on disappear from Squall's eyes. Squall can't stand it and fall onto the ground... Just then Rinoa has found Squall whom is barely breathing. She cries out and the screen will switch to the rest of the characters... Seifer/Fuujin/ Raijin at Balamb Dock, Laguna visiting the tomb of his wife... followed by the ending FMV (can't tell it ^_^;)... close your Playstation console until you saw the words "THE END" SPECIAL BOSS: THE OMEGA WEAPON Well, this is the MOST toughest BOSS of all Bosses in the game. Fancy doing a damage of 9998 with it's Omega beam. The nightmare of FFV is back on the game. Refer to Part II for more details. ######################################################################## SPECIAL BOSS : O M E G A W E A P O N ######################################################################## Name: Omega Weapon Level: 57 HP: 700,000+ Attacks: Level 5 Death, Meteor, Omega Beam, Omega Strike, Swipe, Demi, Torture Beam Facts: Absorb Holy-based damage. Draw: Flare, Holy, Meteor AP gained: 250 Bundoru: n/a Win: 1x Elemental Guard ||||||||||||||||||| < HP > ||||||||||||||||||| ||||||||||||||||||| STR DEF ||||||||||||||| ||||||||||||||||||| INT SPI ||||||||||||||||||| |||||||||| DEX EVA || ================== -----Strategy----- ================== Omega Weapon... Squall's and his party's worst nightmare. The most toughest BOSS on FF8. The Torture Beam does an unbelievable of 9998 HP to all members and the Omega Strike does a killing move to one character. The BOSS has also a deadly spell that would kill all members with a single move. The BOSS has a swipe that does 3000+ to one member and the powerful meteor spell. The BOSS ocasionally will unleash the Omega Beam that does 9999 HP damage to your character WHY USE A HERO DRINK? The Hero Drink could causes the Omega to miss its attacks on your characters as it does 0 damage. The downside is that you can't use magic on your characters as they are invisible! You have to wait for the Hero Drink to wear off. For all strategies, put the Hero Drinks in the front page of your inventory! 1ST METHOD contributed by ChaRle5! Deadly huh? Firstly you have accquired a ton of Hero Medicine [changing Laguna's card which is obtained by defeating Elone during your space jounery] 2 of them can be obtained by defeating Edea [end of Disc 2] and Seifer [end of Disc 3]. Use this constantly and it will make the character semi-invisible and then use Squall's R1 trigger to attack the BOSS. Have others doing the healing! 2nd METHOD contributed by Franksiskus Febrainto There is something to take note. You must cast Aura before you used the Hero Medicine or you can't cast Aura. Junction 100 Death Spells for every character [protects against Death-All]. After casting Aura on Squall, use a Hero Drink and have Squall unleashes the End of Heart. 3RD METHOD [I have finally come up with this method and it really works!] This is what I have used to defeat the Omega. First of all make sure you have acquired the following. Have Squall, Irvine and Zell in your party. Equip them with their best weapons [refer to part II on getting the materials for it]. If not get the characters with the highest level for this battle. 1. Equip Sakigeke for all characters [Pandemonium, Tonberi, Sabotander] 2. 50x Wave Bullets 3. Junction magic to the character's HP to 9999 [or equip "HP +80%" from the Carbunkle, Diablo and Brothers] 5. Equip Auto Haste on Squall and have about 40x Aura spells in Squall's inventory. About 20x Aura on Zell's inventory 6. Junction 100x Death to everyone's status defense [Grasharaboras, Siren, Alexander] if their levels are multiple of five. 7. Equip ITEM for everyone's last command. 8. Have about 10x Hero Drink [more, if your character are at higher levels] If you does not have enough, change Laguna's Card and get 100x of it]. 9. Equip Dexrity +40% on Irvine [as he is the most well-rounded character]. 10. Do not junction Holy to your attributes attack. Instead for those characters whom does not have Death spell, Holy works well for status defense against Instant Death METHOD: As soon as you can get into battle, has Squall cast Aura on himself, Irvine uses a Hero Drink on Zell, Zell uses a Hero Drink on Squall. Have Squall uses his special moves [hopefully you can get "End of Heart", you need to do this about 3 times to finish off the Omega]. When you have reaches Irvine's turn, use a Hero Drink. Have the other character attack the BOSS with the ATTACK command. Note that you can use Aura when your characters are invisible. Have Squall keep on using his desperation moves and you will be able to finish the Omega in no time. If the Hero Drink wears off before any other character, have that character summon a G.F [the G.F will recieved the hit, it is advisible to stock Life Magic for all characters. If any mishap has happened to Squall, focus all on Irvine and Zell [their deseperation moves packs a punch too!]